How long before that arm reaches up to DX10? 11? Then what are we to do? Microsoft is deprecating older APIs one level at a time, right now we're up to DX9, and it has a huge impact on performance and compatibility. Fallout4.exe info: DXVK: v1.6.1 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance winedevice.exe 00000026 0 00000025 0 00000024 0 00000022 0 System information: Wine build: wine-5.0 Platform: i386 (WOW64) Version: Windows 10.ĭXVK on Windows is slowly becoming as much of a necessity as it is on Linux. Joe and Cobra are back! Trying to build dxvk 0.96 from git (this one) - dxvk hot 1 DXVK For Guild Wars 2 on Windows 10 / Configuration Settings question - dxvk hot 1 Monster Hunter World randomly freezes hot 1 The main developer of DXVK will no longer be adding features the optional DirectX 10/11 to Vulkan translation layer for WINE "because DXVK has become a fragile, unreliable and frustrating maintenance nightmare." DXVK is a crucial part of Valve's Proton layer used to run Windows games on their Steam games store. Update DXVK from the latest release on Github and extract the 圆4 files to /windows/system32/ System requirements : ОS: Linux Processor: Core i5 3.5 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 660 Storage: 13 GB available space Description : G.I.
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